Files
fgj-26/Scripts/Common/GameController.cs
T
2026-01-31 01:54:47 +02:00

15 lines
241 B
C#

using Godot;
using System;
public partial class GameController : Node
{
public static GameController Instance;
[Export] public Node2D Player;
public override void _Ready()
{
GameController.Instance = this;
}
}