17 lines
245 B
C#
17 lines
245 B
C#
using Godot;
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public partial class SceneChangerBtn : TextureButton
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{
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[Export] private Scenes _changeTo;
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public override void _Ready()
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{
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ButtonUp += Change;
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}
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private void Change()
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{
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SceneManager.Instance.ChangeScene(_changeTo);
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}
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}
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