Files
fgj-26/Scripts/UI/SceneChangerBtn.cs
2026-02-01 14:06:04 +02:00

17 lines
245 B
C#

using Godot;
public partial class SceneChangerBtn : TextureButton
{
[Export] private Scenes _changeTo;
public override void _Ready()
{
ButtonUp += Change;
}
private void Change()
{
SceneManager.Instance.ChangeScene(_changeTo);
}
}