This commit is contained in:
2026-01-31 23:24:13 +02:00
parent be0c819c8b
commit 12c1360ae7
58 changed files with 1902 additions and 238 deletions
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using Godot;
using System;
using System.Collections.Generic;
using System.Linq;
using fgj26.Scripts.Common;
using fgj26.Scripts.Helpers;
public partial class Turret : Node
{
[Export] private Area2D _Attackrange;
[Export] private float _fireRate;
[Export] private Node2D _parent;
[Export] private ProjectilePool _projectilePool;
private float _fireTimer = 0f;
private HashSet<Enemy> _enemiesInRange = new HashSet<Enemy>();
public override void _EnterTree()
{
_Attackrange.AreaEntered += EnemyEntered;
_Attackrange.AreaExited += EnemyExited;
}
private void EnemyEntered(Area2D enemyHitBox)
{
if (enemyHitBox is EnemyArea earea)
{
_enemiesInRange.Add(earea.Enemy);
GD.Print(earea.Name);
}
}
private void EnemyExited(Area2D enemyHitBox)
{
if (enemyHitBox is EnemyArea earea)
{
_enemiesInRange.Remove(earea.Enemy);
GD.Print(earea.Name);
}
}
public override void _Process(double delta)
{
if (_enemiesInRange.Count == 0) return;
_fireTimer += (float)delta;
if (!(_fireTimer >= 1f / _fireRate)) return;
_fireTimer = 0;
var t = Helpers.GetClosest(_parent,_enemiesInRange.ToArray());
var dir = (t.GlobalPosition - _parent.GlobalPosition).Normalized();
var proj = _projectilePool.Get();
proj.Direction = dir;
proj.GlobalPosition = _parent.GlobalPosition;
proj.Rotation = dir.Angle();
ProjectileParent.Instance.AddChild(proj);
}
}
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uid://cxrhl65cjw4yr
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using Godot;
namespace fgj26.Scripts.Turrets;
public partial class TurretController : Node2D
{
}
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