Files
fgj-26/Prefabs/player.tscn
T
2026-01-31 01:54:47 +02:00

84 lines
2.3 KiB
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[gd_scene load_steps=11 format=3 uid="uid://cx7gr555b1gov"]
[ext_resource type="Texture2D" uid="uid://be7hl01iuo5af" path="res://Assets/Sprites/Characters/Player/kitsune-Sheet.png" id="1_5wxv7"]
[ext_resource type="Script" uid="uid://8drbh4rcl410" path="res://Scripts/PlayerMovement.cs" id="2_y5hcb"]
[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_wrm1d"]
radius = 2.0
height = 10.0
[sub_resource type="AtlasTexture" id="AtlasTexture_3dryh"]
atlas = ExtResource("1_5wxv7")
region = Rect2(0, 0, 16, 32)
[sub_resource type="AtlasTexture" id="AtlasTexture_wowpa"]
atlas = ExtResource("1_5wxv7")
region = Rect2(16, 0, 16, 32)
[sub_resource type="AtlasTexture" id="AtlasTexture_i6g32"]
atlas = ExtResource("1_5wxv7")
region = Rect2(32, 0, 16, 32)
[sub_resource type="AtlasTexture" id="AtlasTexture_1l0tm"]
atlas = ExtResource("1_5wxv7")
region = Rect2(48, 0, 16, 32)
[sub_resource type="AtlasTexture" id="AtlasTexture_v158k"]
atlas = ExtResource("1_5wxv7")
region = Rect2(64, 0, 16, 32)
[sub_resource type="AtlasTexture" id="AtlasTexture_h4fw4"]
atlas = ExtResource("1_5wxv7")
region = Rect2(80, 0, 16, 32)
[sub_resource type="SpriteFrames" id="SpriteFrames_ebmjs"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_3dryh")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_wowpa")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_i6g32")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_1l0tm")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_v158k")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_h4fw4")
}],
"loop": true,
"name": &"idle",
"speed": 8.0
}]
[node name="Player" type="CharacterBody2D"]
y_sort_enabled = true
texture_filter = 1
collision_layer = 2
collision_mask = 5
motion_mode = 1
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2(0, -2)
rotation = 1.5707964
shape = SubResource("CapsuleShape2D_wrm1d")
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
sprite_frames = SubResource("SpriteFrames_ebmjs")
animation = &"idle"
frame_progress = 0.8244228
offset = Vector2(0, -16)
[node name="Scripts" type="Node" parent="."]
[node name="Movement" type="Node" parent="Scripts" node_paths=PackedStringArray("_body2D")]
script = ExtResource("2_y5hcb")
_body2D = NodePath("../..")
_speed = 4000.0