[gd_scene load_steps=18 format=3 uid="uid://cthdcnxhbyad2"] [ext_resource type="Texture2D" uid="uid://codbtra5i6ara" path="res://Assets/Sprites/Characters/Player/tengu-Sheet.png" id="1_3e4v5"] [ext_resource type="Script" uid="uid://cxrhl65cjw4yr" path="res://Scripts/Turrets/Turret.cs" id="2_ahbvo"] [ext_resource type="Script" uid="uid://cy00plvsi6vkn" path="res://Scripts/Projectiles/ProjectilePool.cs" id="3_466qr"] [ext_resource type="PackedScene" uid="uid://cr6shokga0dy6" path="res://Prefabs/Projectiles/Fireball.tscn" id="4_mtyrr"] [ext_resource type="Script" uid="uid://bpqof3jshxnug" path="res://Scripts/Turrets/DragMover.cs" id="5_ahbvo"] [ext_resource type="AudioStream" uid="uid://wvrhsssfi7w3" path="res://Assets/Sounds/Sfx/tengu.wav" id="6_466qr"] [sub_resource type="AtlasTexture" id="AtlasTexture_ahbvo"] atlas = ExtResource("1_3e4v5") region = Rect2(0, 0, 16, 32) [sub_resource type="AtlasTexture" id="AtlasTexture_466qr"] atlas = ExtResource("1_3e4v5") region = Rect2(16, 0, 16, 32) [sub_resource type="AtlasTexture" id="AtlasTexture_mtyrr"] atlas = ExtResource("1_3e4v5") region = Rect2(32, 0, 16, 32) [sub_resource type="AtlasTexture" id="AtlasTexture_wfhqm"] atlas = ExtResource("1_3e4v5") region = Rect2(48, 0, 16, 32) [sub_resource type="AtlasTexture" id="AtlasTexture_1ekx4"] atlas = ExtResource("1_3e4v5") region = Rect2(64, 0, 16, 32) [sub_resource type="AtlasTexture" id="AtlasTexture_u8dw0"] atlas = ExtResource("1_3e4v5") region = Rect2(80, 0, 16, 32) [sub_resource type="SpriteFrames" id="SpriteFrames_ebmjs"] animations = [{ "frames": [{ "duration": 1.0, "texture": SubResource("AtlasTexture_ahbvo") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_466qr") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_mtyrr") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_wfhqm") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_1ekx4") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_u8dw0") }], "loop": true, "name": &"idle", "speed": 8.0 }] [sub_resource type="CircleShape2D" id="CircleShape2D_5wxv7"] radius = 50.0 [sub_resource type="CircleShape2D" id="CircleShape2D_y5hcb"] radius = 7.0 [sub_resource type="QuadMesh" id="QuadMesh_5wxv7"] size = Vector2(100, 100) [sub_resource type="RectangleShape2D" id="RectangleShape2D_3e4v5"] size = Vector2(32, 16) [node name="Turret" type="Node2D"] y_sort_enabled = true texture_filter = 1 [node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."] self_modulate = Color(1.8247963, 1.8247963, 1.8247963, 1) sprite_frames = SubResource("SpriteFrames_ebmjs") animation = &"idle" autoplay = "idle" frame_progress = 0.8244228 offset = Vector2(0, -16) [node name="Scripts" type="Node" parent="."] [node name="Turret" type="Node" parent="Scripts" node_paths=PackedStringArray("_Attackrange", "_parent", "_projectilePool", "_audio")] script = ExtResource("2_ahbvo") _Attackrange = NodePath("../../ShootArea") _fireRate = 1.0 _parent = NodePath("../..") _projectilePool = NodePath("../ProjectilePool") _audio = NodePath("../../AudioStreamPlayer2D") [node name="ProjectilePool" type="Node" parent="Scripts"] script = ExtResource("3_466qr") _scene = ExtResource("4_mtyrr") _poolSize = 10 [node name="DragMover" type="Node" parent="Scripts" node_paths=PackedStringArray("Parent", "DragArea", "CheckArea", "ShootArea")] script = ExtResource("5_ahbvo") Parent = NodePath("../..") DragArea = NodePath("../../DragCollider") CheckArea = NodePath("../../PlacementCollider") ShootArea = NodePath("../../ShootArea") [node name="ShootArea" type="Area2D" parent="."] collision_layer = 0 collision_mask = 4 [node name="CollisionShape2D" type="CollisionShape2D" parent="ShootArea"] rotation = 1.5707964 shape = SubResource("CircleShape2D_5wxv7") [node name="PlacementCollider" type="Area2D" parent="."] [node name="CollisionShape2D" type="CollisionShape2D" parent="PlacementCollider"] position = Vector2(0, -5) rotation = 1.5707964 shape = SubResource("CircleShape2D_y5hcb") [node name="MeshInstance2D" type="MeshInstance2D" parent="."] visible = false mesh = SubResource("QuadMesh_5wxv7") [node name="DragCollider" type="Area2D" parent="."] collision_layer = 2147483648 collision_mask = 2147483648 [node name="CollisionShape2D" type="CollisionShape2D" parent="DragCollider"] position = Vector2(0, -16) rotation = 1.5707964 shape = SubResource("RectangleShape2D_3e4v5") [node name="AudioStreamPlayer2D" type="AudioStreamPlayer2D" parent="."] stream = ExtResource("6_466qr") volume_db = -20.0