[gd_scene load_steps=8 format=3 uid="uid://deud430j2w18n"] [ext_resource type="Script" uid="uid://ln2lt16fi47q" path="res://Scripts/Projectiles/Projectile.cs" id="1_g5vj3"] [ext_resource type="Texture2D" uid="uid://bfclgdy7dusmg" path="res://Assets/Sprites/Projectiles/projectile_green-Sheet.png" id="2_g5vj3"] [sub_resource type="CircleShape2D" id="CircleShape2D_llqe1"] radius = 8.062258 [sub_resource type="AtlasTexture" id="AtlasTexture_pj5bm"] atlas = ExtResource("2_g5vj3") region = Rect2(0, 0, 16, 32) [sub_resource type="AtlasTexture" id="AtlasTexture_8cpk0"] atlas = ExtResource("2_g5vj3") region = Rect2(16, 0, 16, 32) [sub_resource type="AtlasTexture" id="AtlasTexture_nbvp2"] atlas = ExtResource("2_g5vj3") region = Rect2(32, 0, 16, 32) [sub_resource type="SpriteFrames" id="SpriteFrames_0qapt"] animations = [{ "frames": [{ "duration": 1.0, "texture": SubResource("AtlasTexture_pj5bm") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_8cpk0") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_nbvp2") }], "loop": true, "name": &"default", "speed": 5.0 }] [node name="Fireball" type="Node2D" node_paths=PackedStringArray("_hurtBox")] texture_filter = 1 scale = Vector2(0.75, 0.75) script = ExtResource("1_g5vj3") _superEffective = Array[int]([0]) _baseDamage = 25.0 _speed = 250.0 _hurtBox = NodePath("Hurtbox") [node name="Hurtbox" type="Area2D" parent="."] collision_layer = 0 collision_mask = 4 [node name="CollisionShape2D" type="CollisionShape2D" parent="Hurtbox"] shape = SubResource("CircleShape2D_llqe1") [node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."] self_modulate = Color(1.8247963, 1.8247963, 1.8247963, 1) rotation = -1.5707964 sprite_frames = SubResource("SpriteFrames_0qapt") autoplay = "default" offset = Vector2(0, -8)