Basic player & enemy movement.

This commit is contained in:
2026-01-31 01:54:47 +02:00
parent 50a64cc8aa
commit be0c819c8b
25 changed files with 612 additions and 1 deletions
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using Godot;
using System;
public partial class GameController : Node
{
public static GameController Instance;
[Export] public Node2D Player;
public override void _Ready()
{
GameController.Instance = this;
}
}
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uid://djp8dmixf6sq2