Basic player & enemy movement.

This commit is contained in:
2026-01-31 01:54:47 +02:00
parent 50a64cc8aa
commit be0c819c8b
25 changed files with 612 additions and 1 deletions
+86
View File
@@ -0,0 +1,86 @@
[gd_resource type="TileSet" load_steps=3 format=3 uid="uid://b15j7vhkfu415"]
[ext_resource type="Texture2D" uid="uid://cs7vjtoap8v26" path="res://Assets/Sprites/Environments/environment.png" id="1_weel8"]
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_12wsl"]
texture = ExtResource("1_weel8")
0:0/0 = 0
0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(0, 8, 0, 0, 8, 0, 8, -8, -8, -8, -8, 8)
2:2/0 = 0
2:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 0, 0, 0, 0, -8, 8, -8, 8, 8, -8, 8)
1:2/0 = 0
1:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 0, 8, 0, 8, 8, -8, 8)
0:2/0 = 0
0:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 0, -8, 0, 0, 8, 0, 8, 8, -8, 8)
0:1/0 = 0
0:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 0, -8, 0, 8, -8, 8)
1:0/0 = 0
1:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 0, -8, 0)
1:1/0 = 0
2:1/0 = 0
2:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(0, -8, 0, 8, 8, 8, 8, -8)
2:0/0 = 0
2:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 0, 0, 0, 0, 8, 8, 8, 8, -8, -8, -8)
3:0/0 = 0
3:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(0, 8, 0, 0, 8, 0, 8, -8, -8, -8, -8, 8)
3:1/0 = 0
3:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(0, -8, 0, 8, -8, 8, -8, -8)
3:2/0 = 0
3:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(0, -8, 0, 0, 8, 0, 8, 8, -8, 8, -8, -8)
4:2/0 = 0
4:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 0, 8, 0, 8, 8, -8, 8)
4:1/0 = 0
4:0/0 = 0
4:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 0, 8, 0, 8, -8, -8, -8)
5:0/0 = 0
5:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 0, 0, 0, 0, 8, 8, 8, 8, -8, -8, -8)
5:1/0 = 0
5:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(0, -8, 0, 8, 8, 8, 8, -8)
5:2/0 = 0
5:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 0, 0, 0, 0, -8, 8, -8, 8, 8, -8, 8)
7:1/0 = 0
8:1/0 = 0
9:1/0 = 0
7:2/0 = 0
8:2/0 = 0
9:2/0 = 0
8:4/size_in_atlas = Vector2i(1, 2)
8:4/0 = 0
8:4/0/texture_origin = Vector2i(0, 8)
8:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 0, 8, 0, 8, 8, -8, 8)
9:4/size_in_atlas = Vector2i(1, 2)
9:4/0 = 0
9:4/0/texture_origin = Vector2i(0, 8)
9:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 0, 6, 0, 6, 8, -8, 8)
0:4/size_in_atlas = Vector2i(4, 5)
0:4/0 = 0
0:4/0/texture_origin = Vector2i(0, 32)
0:4/0/y_sort_origin = -4
0:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -4, 8, -4, 12, 4, -12, 4)
7:4/size_in_atlas = Vector2i(1, 2)
7:4/0 = 0
7:4/0/texture_origin = Vector2i(0, 8)
7:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-6, 0, 8, 0, 8, 8, -6, 8)
4:7/size_in_atlas = Vector2i(2, 2)
4:7/0 = 0
4:7/0/texture_origin = Vector2i(0, 8)
4:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, 0, 16, 0, 12, 8, -12, 8)
5:6/0 = 0
5:6/0/y_sort_origin = 4
5:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 6, -6, 8, 6, 8, 8, 6, 8, 4, -8, 4)
7:7/size_in_atlas = Vector2i(1, 2)
7:7/0 = 0
7:7/0/texture_origin = Vector2i(0, 8)
7:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 0, 0.9892235, 0, 8, 0, 8, 8, -8, 8)
8:7/size_in_atlas = Vector2i(1, 2)
8:7/0 = 0
8:7/0/texture_origin = Vector2i(0, 8)
8:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 0, 8, 0, 8, 8, -8, 8)
9:7/size_in_atlas = Vector2i(1, 2)
9:7/0 = 0
9:7/0/texture_origin = Vector2i(0, 8)
9:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 0, 8, 0, 8, 8, -8, 8)
[resource]
physics_layer_0/collision_layer = 1
sources/0 = SubResource("TileSetAtlasSource_12wsl")