FINAL JAM COMMIT

This commit is contained in:
2026-02-01 14:06:04 +02:00
parent d910018b7b
commit 4dcca0d08a
42 changed files with 1652 additions and 55 deletions
+14 -2
View File
@@ -13,9 +13,20 @@ public partial class Turret : Node
[Export] private ProjectilePool _projectilePool;
[Export] private AudioStreamPlayer2D _audio;
private float _fireTimer = 0f;
public int Level { get; private set; } = 1;
public int UpgradeCost => 31 + (int)(31 * Math.Pow(Level, 1.75f));
public float FireRate => _fireRate + (Level - 1) * 0.05f;
public float Damage => 25 + (int)(10 + Math.Pow(Level, 1.5f));
private HashSet<Enemy> _enemiesInRange = new HashSet<Enemy>();
public void Upgrade()
{
Level++;
}
public override void _EnterTree()
{
_Attackrange.AreaEntered += EnemyEntered;
@@ -42,7 +53,7 @@ public partial class Turret : Node
{
if (_enemiesInRange.Count == 0) return;
_fireTimer += (float)delta;
if (!(_fireTimer >= 1f / _fireRate)) return;
if (!(_fireTimer >= 1f / FireRate)) return;
_fireTimer = 0;
_audio?.SetPitchScale(RandomHelper.Float(0.8f, 1.2f));
_audio?.Play();
@@ -50,6 +61,7 @@ public partial class Turret : Node
var dir = (t.GlobalPosition - _parent.GlobalPosition).Normalized();
var proj = _projectilePool.Get();
proj.Direction = dir;
proj.Damage = Damage;
proj.GlobalPosition = _parent.GlobalPosition;
proj.Rotation = dir.Angle();
ProjectileParent.Instance.AddChild(proj);